Quote:
Originally Posted by ottar9919
Yes, you can. I am saying that you cannot copy an object and place it in the exact same spot, facing the same direction, etc..
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Actually, you can (see attached). It's a bit of a pain
- but far better than setting up a complex world each time.
Poses, numeric parameters and methods save with the character fine. For the position, you have to save the offsets from "ground" which is (0,0,0) and then, as the first line in your program call the method saved with the object to do a move command.
I haven't tried for orientation, but would first try saving three angles for a set of rotate and turn commands. I believe there is a way to actually set orientation - but that gets into more math than I really want to do.