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Compare Turn Direction
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KsMomof2
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Unhappy Compare Turn Direction - 02-21-2016, 05:38 PM

Am I missing something?

I can compare numbers, strings, sThings, but not variables of Other Types - such as turn direction?

Last edited by KsMomof2; 05-08-2016 at 03:31 PM.
   
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MrMoke
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Default Questions - 02-22-2016, 02:21 PM

1) Version 2 or 3?
2) What are you trying to accomplish?
   
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RavenOfCode
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Default 02-22-2016, 06:50 PM

Turn directions is a bool so you can compare it.


Stuff + Other Stuff + Different Other Stuff = Things :)

My best Alice game:

Clash of the Cubes (an arena fighting game):
http://www.alice.org/community/showthread.php?t=10738&highlight=game
   
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More Information on turn direction
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KsMomof2
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Post More Information on turn direction - 02-27-2016, 04:08 PM

Specifically I am trying to create a dance method that imitates "The Twist" in version 3.

The joints have to turn left, then right ... OR ... right then left. I want to make the dance work so that some objects start turning left first, and others turning right ... so, I want to send the turn direction in as a parameter, and then in the method, I want to use the opposite direction - which requires knowing which direction was sent in.

Because I could not figure out how to compare the direction, I solved the problem by just sending in a first direction and a second direction - but, that is ... ugly in my mind. I would still like to learn how to compare the directions.
   
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RavenOfCode
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Default 02-27-2016, 07:32 PM

Quote:
Originally Posted by KsMomof2 View Post
Specifically I am trying to create a dance method that imitates "The Twist" in version 3.

The joints have to turn left, then right ... OR ... right then left. I want to make the dance work so that some objects start turning left first, and others turning right ... so, I want to send the turn direction in as a parameter, and then in the method, I want to use the opposite direction - which requires knowing which direction was sent in.

Because I could not figure out how to compare the direction, I solved the problem by just sending in a first direction and a second direction - but, that is ... ugly in my mind. I would still like to learn how to compare the directions.
Send in a bool and compare that.


Stuff + Other Stuff + Different Other Stuff = Things :)

My best Alice game:

Clash of the Cubes (an arena fighting game):
http://www.alice.org/community/showthread.php?t=10738&highlight=game
   
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