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Mr Kidnapper
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Default 06-29-2011, 02:02 PM

Stop being afraid of penguins! *shake*
Stop it I tell you, boy! *shake*
   
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arty-fishL
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Default 07-01-2011, 08:01 AM

Quote:
Originally Posted by beachbum111111 View Post
Oh no. X is gonna make an army of penguins and destroy us all D:
Quote:
Originally Posted by Mr Kidnapper View Post
Stop being afraid of penguins! *shake*
Stop it I tell you, boy! *shake*
OH NO


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I have mostly moved on from Alice, but may still respond to messages if important [-]
   
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InsertName
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Smile 07-02-2011, 08:44 PM

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Originally Posted by arty-fishL View Post
Yup
Cooooooooooool


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Handguns: http://www.alice.org/community/showthread.php?p=45349
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meeatpizza
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Cool 07-08-2011, 09:48 PM

that's so pro


Current Alice Projects

WaVE fps engine
Inventory-------- NEED HELP WITH MY INVENTORY!!!!!!!!!-----------------------
GTA Alice

My Website
http://teamamazingstudios.webs.com/

My Unity 3D Game
http://www.youtube.com/watch?v=7hd__0Yyf5U
   
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arty-fishL
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Default 07-09-2011, 04:27 AM

Quote:
Originally Posted by meeatpizza View Post
that's so pro
great.

Thanks for the feedback everybody, I appreciate it.


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GameKid
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Default 11-16-2011, 11:36 PM

How...
How!
This is most likely impossible.... Infinite 3D objects? Perhaps you could super-simulate this to it's maximum by making a rabbit clone every 0 seconds instead of 1.5.
That would be very, very dangerous to your computer, though.... Infinity is something that could never be held inside those millions of electrical gates. You'd get blue-screen.


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Mr Kidnapper
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Default 11-17-2011, 01:53 AM

Well no, the feasible maximum is the amount of RAM you have and how much your video card can render. After a while you will get a message saying that you are running out of memory, your computer will either slow down to a freeze or Alice will crash depending on what OS you are using.
   
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GameKid
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Default 11-17-2011, 03:41 PM

That makes sense. My computer slowed down to one rabbit every five seconds at three hundered sixty-four.
Ladies and gentlemen, the reason I didn't recommend an emachines computer to arty.


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sfunk
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Default 03-23-2012, 08:59 AM

I know this is an older project, but I had an idea about how to delete the objects during the world play.

Could it be possible to use the delete function (the trash can) that Alice already has to be able to use it during the world's run time?


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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arty-fishL
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Default 03-23-2012, 10:46 AM

Quote:
Originally Posted by sfunk View Post
I know this is an older project, but I had an idea about how to delete the objects during the world play.

Could it be possible to use the delete function (the trash can) that Alice already has to be able to use it during the world's run time?
Perhaps, or at least elements of its code, that's an interesting one.


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