Quote:
Originally Posted by TauTrumpsPi
You can also use things called functions, like if you want the ball to roll across the floor, you can make a function involving pi and the width of the ball to make sure that it rolls at the same speed it moves.
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Functions basically have an input an output, for something like physics you would use methods. And its harder than just "seeing how it is done in blender3d and replicating it in Alice", I can guarantee that.
Check out my best projects so far and please comment:
Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301