Alice Community  

Go Back   Alice Community > Alice 2 > How do I...?

Reply
 
Thread Tools Display Modes
Camera POV off... Diving into ground
Old
DreamReaverMystic
Junior Member
 
Status: Offline
Posts: 4
Join Date: Mar 2015
Default Camera POV off... Diving into ground - 05-14-2015, 10:09 AM

When I play my FPS game, my camera POV keeps diving into the ground. I tried everything . The gun I have is set to vehicle : Camera. The camera is set to world. I fixed my camera many times.
I am liking for a way to determine how level or what angle the camera is viewing at. No idea how to do this
   
Reply With Quote
Old
chickentree
Super Moderator
 
Status: Offline
Posts: 212
Join Date: Dec 2012
Location: Frosno, Ca
Default 05-14-2015, 01:50 PM

Without your example I'm guessing, But
  1. Something in your movie is moving the camera. You need to find out where that is happening and stop it.
  2. The Camera's vehicle should be set to the gun. So that where ever the gun moves the camera follows it.
I would do the following (In this order)
  1. Assign the gun's vehicle to the world.
  2. Move the camera so that you get the view of the world you want with respect to the gun.
  3. Drop a dummy object at the camera and name it something like gunView.
  4. Set the vehicle of the dummy object (gunView) to the gun.
  5. Set the vehicle of the camera to the dummy object.
Now move the camera. The gun and dummy object should not move. Move the gun. The camera and dummy object should follow the movement of the gun but the scene will not look right because the camera was moved. So, set the camera's Point of View to the dummy object (gunView) and you should have the view you want.
The safest way to move the camera is to:
  1. Set the camera's vehicle to the world. This will keep the gun from affecting the cameras movement.
  2. Move the camera where you want it.
To return to the shooter view:
  1. Set the camera's point of view to the gunView Dummy Object
  2. Set the camera's vehicle to the gunView Dummy Object
Hope this helps.

Mark


Mark Henwood
mhenwood@ieee.org
   
Reply With Quote
Old
DreamReaverMystic
Junior Member
 
Status: Offline
Posts: 4
Join Date: Mar 2015
Default 05-14-2015, 05:46 PM

Quote:
Originally Posted by chickentree View Post
Without your example I'm guessing, But
  1. Something in your movie is moving the camera. You need to find out where that is happening and stop it.
  2. The Camera's vehicle should be set to the gun. So that where ever the gun moves the camera follows it.
I would do the following (In this order)
  1. Assign the gun's vehicle to the world.
  2. Move the camera so that you get the view of the world you want with respect to the gun.
  3. Drop a dummy object at the camera and name it something like gunView.
  4. Set the vehicle of the dummy object (gunView) to the gun.
  5. Set the vehicle of the camera to the dummy object.
Now move the camera. The gun and dummy object should not move. Move the gun. The camera and dummy object should follow the movement of the gun but the scene will not look right because the camera was moved. So, set the camera's Point of View to the dummy object (gunView) and you should have the view you want.
The safest way to move the camera is to:
  1. Set the camera's vehicle to the world. This will keep the gun from affecting the cameras movement.
  2. Move the camera where you want it.
To return to the shooter view:
  1. Set the camera's point of view to the gunView Dummy Object
  2. Set the camera's vehicle to the gunView Dummy Object
Hope this helps.

Mark
Thanks a lot, Mark. I will try this and let you know how it works. Very excited.
   
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Copyright ©2017, Carnegie Mellon University
Alice 2.x 1999-2012, Alice 3.x 2008-2012, Carnegie Mellon University. All rights reserved.