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Setting ground plane
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royboney
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Default Setting ground plane - 08-01-2008, 02:17 PM

Hello all. I'm a newbie here. I love Alice so far! I am trying to make a simple educational game about letters and sounds in which a character runs around and picks up letters. The letters picked up make sounds when the character successfully passes over them. My issue is, my character keeps "sinking" through the ground plane the longer I hold down my movement key (set to the arrow keys).

Anyone have any idea what's going with that?

Thanks!
   
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lanceA
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Default 08-01-2008, 02:34 PM

It sounds as though your character is not level with the ground plane - it's as though the character is leaning forward and therefore the farther it moves it begins to sink into the ground. This happens to a lot of people.

Try to reposition your character.
   
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DickBaldwin
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Default 08-01-2008, 03:44 PM

Also remember that many of the proximity methods deal with the centers of two objects. Some of the characters have their centers between the soles of their shoes and some, such as the hare have the center near the middle of their torso. If you are using one of the latter category and you are writing code that is based on the proximity of the character to the ground, there may be a tendency for the center of the character to try to align itself with the center of the ground.

Dick Baldwin
Free Alice tutorials: http://www.dickbaldwin.com/tocalice.htm
Free Scratch tutorials: http://www.dickbaldwin.com/tocHomeSchool.htm
Free Java/C#, etc. tutorials: http://www.dickbaldwin.com/toc.htm
   
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