Alice Community  

Go Back   Alice Community > Alice 2 > Share Objects

Reply
 
Thread Tools Display Modes
Halo 3D Model(anyone have one)
Old
("Robby")
Guest
 
Status:
Posts: n/a
Default Halo 3D Model(anyone have one) - 12-18-2008, 10:17 AM

Does anyone have halo 3D Models?
I want "Master Chief" a "Grunt" And one of those "Elite Guys"
Oh and an "Assalt Rifle (with a bullet somwhere inside or somthing)"
   
Reply With Quote
Old
x2495iiii
Super Moderator
 
x2495iiii's Avatar
 
Status: Offline
Posts: 3,508
Join Date: Dec 2008
Location: Somewhere in the Continental U.S.
Default 12-18-2008, 11:51 AM

I don't know of any, personally. Try searching on google to see if anyone has something free that's compatible with alice. If not, you could always try modifying the ranger model to look more like halo, or try making your own with simple shapes (using Alice) or with a 3d renderer (there are a few free online, but I don't know if they're compatible with Alice or not)


(')>
   
Reply With Quote
Old
x2495iiii
Super Moderator
 
x2495iiii's Avatar
 
Status: Offline
Posts: 3,508
Join Date: Dec 2008
Location: Somewhere in the Continental U.S.
Default 12-18-2008, 02:40 PM

I actually found a few online, for free, but they are in a format that Alice doesn't accept. I'm trying to learn how to convert them now.


(')>
   
Reply With Quote
Old
Chris101b
Senior Member
 
Chris101b's Avatar
 
Status: Offline
Posts: 361
Join Date: Jun 2007
Default 12-19-2008, 04:25 PM

Hey, I think that I have a gun saved on my laptop that is already in an alice world. It isnt a Halo assault rifle, but it is a really well made rifle. Ill look for it and reply with an edit.

Yep I found I found it. The rifle has a strange axis I think, so you have to use that cone to orient it. Instead of vehicle the gun to you, vehicle the cone to you and the gun will follow.
Attached Files
File Type: a2w rifle.a2w (346.8 KB, 335 views)


I am nowhere and everywhere at the same time.

www.facebook.com/chris101b
Xbox Live GT: Chris101b
Youtube: (You guessed it) www.youtube.com/chris101b

Last edited by Chris101b; 12-21-2008 at 02:51 AM.
   
Reply With Quote
Old
DrJim
Guest
 
Status:
Posts: n/a
Default 12-21-2008, 05:32 AM

Quote:
Originally Posted by x2495iiii View Post
I actually found a few online, for free, but they are in a format that Alice doesn't accept. I'm trying to learn how to convert them now.
I did a quick search but came up with way too much data to sort through when I really don't know much about HALO. I do know it's the basis for the Red vs. Blue videos - some of the best machinima around.

If you have a specific model, I'd be glad to give it a try. Some of the ones I found were in .3ds format with textures - fairly straightforward to convert - but others were in formats that would probably require Milk Shape (or Blender?) to convert.
   
Reply With Quote
Old
DrJim
Guest
 
Status:
Posts: n/a
Default 12-21-2008, 05:38 AM

Quote:
Originally Posted by Chris101b View Post
The rifle has a strange axis I think ...
One of the many hazzards of making your own models. Make very sure you have the objec's center and orientation where you want them before you export it from the modeling program - something I way too often forget.

It also helps to get the scale correct for Alice before exporting, although this is much easier to fix in Alice.
   
Reply With Quote
Old
x2495iiii
Super Moderator
 
x2495iiii's Avatar
 
Status: Offline
Posts: 3,508
Join Date: Dec 2008
Location: Somewhere in the Continental U.S.
Default 12-21-2008, 12:51 PM

here's the one I found. I have to put it on wikisend since Alice won't upload that stuff.

http://wikisend.com/download/562008/masterchief.3ds


(')>
   
Reply With Quote
Converted Model
Old
DrJim
Guest
 
Status:
Posts: n/a
Default Converted Model - 12-24-2008, 10:01 AM

Here it is with conversions (for strange formats, you have to put the model in a zipped file to upload to Alice). The conversion was very straightforward using Biturn - the only real issue was that the "forward" direction actually has the character facing backwards.

The real problem is that only the mesh converted and this was apparently a boned model - so the movements you are going to be able to do using Alice are very limited. This is a pretty common problem with stuff from the web. You can "cut it apart" in Anim8or or another program - but this gets fairly tedious by the time you work through getting all the joints correct - I'd plan your animation before starting and just make the minimum number of separations. Also, I couldn't find a texture associated with the model so just colored the various parts in Alice.
Attached Files
File Type: zip Halo Stuff.zip (335.5 KB, 429 views)
   
Reply With Quote
Old
x2495iiii
Super Moderator
 
x2495iiii's Avatar
 
Status: Offline
Posts: 3,508
Join Date: Dec 2008
Location: Somewhere in the Continental U.S.
Default 12-25-2008, 02:35 AM

You did very well, thank you so much for your help.

So are there any online tutorials for these various programs you've mentioned: Anim8or, Milkshape, Blender and Bitrun?


(')>
   
Reply With Quote
you picked a good time to post this
Old
fishrfine75
Guest
 
Status:
Posts: n/a
Default you picked a good time to post this - 12-25-2008, 12:56 PM

right now, im trying to put together about 100 different models from halo, from various sources. so far, 2 have survived the conversion, neither of which are what you are looking for. however, the moment one makes it that meets yous specifications, ill post it for you.
   
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Copyright ©2017, Carnegie Mellon University
Alice 2.x 1999-2012, Alice 3.x 2008-2012, Carnegie Mellon University. All rights reserved.