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halo-fps(1st game)
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ahibrada
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Default halo-fps(1st game) - 01-05-2011, 08:47 PM

theres nothing to kill yet i havent made that part yet and, i know the grenade toss could use some work but, i was wondering how to make the gun stop shooting after the amo is diminished and how to make the movement correct. any ideas?
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reaper1395
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Default 01-06-2011, 01:41 PM

the game crashed after about .5 minutes and the reload is really slow but thats all i noticed. looks good so far though
   
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reaper1395
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Default 01-06-2011, 01:43 PM

and the bullets go towards the left a ways too
   
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Fritz
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Default 01-06-2011, 06:25 PM

A few things to improve/fix:
  1. If you click once to shoot a single shot, game crashes
  2. Gun should move around when you walk, use a dummy to move it back to starting position when done moving
  3. Bullets should go straight out from the center of the screen, despite where the gun is located
  4. Reload animation could use some work, try making the gun turn sideways and you sliding it in that way
  5. Make the text with gun ammo flat (not 3D) and make it green and put it against the display on the gun

Good start though! I wish you luck.


Working on a new Futuristic FPS game

http://alice.org/community/showthread.php?t=6734
   
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