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Throwing Knife (Like MW2)
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Fritz
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Default Throwing Knife (Like MW2) - 01-12-2011, 10:21 PM

This is probably going to be used in my upcoming FPS game (if I get around to it). There is gravity (exponential, not just a single variable), animations, and you can pick up the knife.

Video (Shows it much better than the pictures):
http://www.youtube.com/watch?v=uOcaPu0JZ2E

A picture says 1000 words...





Attached Files
File Type: a2w knife.a2w (1.68 MB, 129 views)


Working on a new Futuristic FPS game

http://alice.org/community/showthread.php?t=6734

Last edited by Fritz; 01-12-2011 at 10:48 PM.
   
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arty-fishL
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Thumbs up 01-12-2011, 10:42 PM

Thats very good, got the arc just right. I especially like how it works no matter what angle you are looking at. A little glitch is that after you pick it up again and throw it the knife goes very high at the wrong angle.


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Fritz
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Default 01-12-2011, 10:49 PM

Huh, that doesn't happen for me. The video's uploaded:

http://www.youtube.com/watch?v=uOcaPu0JZ2E

Doesn't happen in video either. Did you do anything different when you threw second time?

Anyways, how do you like the throwing animation? Took me a while to get it as it is.


Working on a new Futuristic FPS game

http://alice.org/community/showthread.php?t=6734

Last edited by Fritz; 01-12-2011 at 10:58 PM.
   
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jediaction
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Default 01-12-2011, 11:38 PM

Wow this is good. I tried making a bow and and arrow, I need to look into your methods


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arty-fishL
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Thumbs up 01-13-2011, 11:07 AM

Oh never mind, it never happened again. It is very good. Lol, watch what happens if you look down a full 180 degrees so your upside down looking behind you, then throw the knife. It curves upwards, over your head, off the ground and on for infinity.


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jediaction
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Default 01-13-2011, 11:10 AM

oohhh


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Default 01-13-2011, 01:15 PM

Haha, I'l have to stop you from turning upsidedown.


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http://alice.org/community/showthread.php?t=6734
   
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Default 02-02-2011, 05:25 PM

very cool bro
   
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Cool
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Default Cool - 05-01-2011, 03:40 PM

This is a really awsome program,but instead of using the orient to and then move to methods use the set point of view method which does both with out the do togethor.
   
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Default 05-01-2011, 05:05 PM

This was posted a little while ago...So, he is probably done working on this project. You should look at the dates of when threads are posted to avoid this problem again..


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