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Flight Simulator with AI
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Dj Tech42
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Default Flight Simulator with AI - 06-27-2011, 04:35 PM

I have been working on a flight simulator in Alice. I hope you enjoy it!

Make sure you read the comments in the Speed Control and Gravity method (my first method) in order to figure out the controls, and you can look at release notes for each version.

In Version 5, I have added a basic dogfight mode where you face a computer-controlled enemy.

Latest Official Release: 7.5
Latest Beta Release: 8.0 Beta 2

Official Releases:
Version 7.5 for Windows: http://dl.dropbox.com/u/9210692/Flig...%20Windows.a2w
Version 7.5 for Mac: http://dl.dropbox.com/u/9210692/Flig...07.5%20Mac.a2w

Betas (Only download if you are part of developing this game or if you are curious to see the new features being developed. These betas will probably be buggy/unstable. (sometimes laggy)):
8.0 Beta 2 Windows:
http://dl.dropbox.com/u/9210692/Flig...%20Windows.a2w
8.0 Beta 2 Mac and Linux:
http://dl.dropbox.com/u/9210692/Flig...nd%20Linux.a2w

Version 7 & 8 Credits:
zero00-main menu design, jet engine volume control
arty-fishL-scripting for saving to files, string to int conversion script
legolizard-mouse position scripting

Note: If you are getting an error in versions 7.0 and 7.5, go to the iOTool object and click the properties tab. Set the variables that have "file" in them (Current_File, Preferences File, Highscores File, Calibrated File, Calibrate X File, Calibrate Y File, etc.) (NOT return string and NOT return number) to the path you want the files to be stored in (i.e. C:\yourcustompath\Prefs.txt). Make sure that the file name is in there.

Windows version default path is C:\.
Mac version default path is /Users/Shared/

You can also take away the file paths and just leave the file names in the variables if you want the game to save the files to the Alice directory. If you do it this way, you don't need to worry about file paths. This will be default on 8.0.

Last edited by Dj Tech42; 03-17-2012 at 05:49 PM. Reason: To include all versions
   
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jediaction
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Default 06-27-2011, 04:40 PM

Is it over 20MB?


Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
   
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Dj Tech42
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Default 06-27-2011, 04:50 PM

Yeah, that's why I posted it on DropBox
   
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arty-fishL
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Default 06-27-2011, 06:48 PM

That's a pretty brilliant, well thought out game. Especially good for a newbie to the forums.

One major issue is - you forgot to set the Settings Window object is showing to false, so you cant click on any options to start the game, but if you fix it (I did when I played it) it plays perfectly fine.


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I have mostly moved on from Alice, but may still respond to messages if important [-]
   
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Dj Tech42
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Default 06-27-2011, 07:28 PM

Thanks! Thanks for the warning about the Settings Window, too. I thought that setting opacity to 0% would do the same thing, but it doesn't. I will have to remember to always set isShowing to false so the mouse clicks don't get messed up. I have edited the post to include the new link.
   
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reuben2011
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Default 06-27-2011, 10:57 PM

Sounds like a promising game. I'll tell you how it is after I play it.


Projects
-Escape the Kitchen
-That ninja animation
-Hill Collision

Upcoming Projects
-Some penguin adventure game?
   
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Dj Tech42
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Default 06-29-2011, 09:28 PM

Here is Version 6.0 Beta if anybody wants to try it out!

If you haven't played the game yet, please play the version posted at the top. This is the new beta and it might have bugs that I don't know about yet. I haven't gotten to do extensive bug testing on it.

Version 6.0 Beta has added a timer to the dogfight modes so you can compare your times with other people on Alice Community Forums

There are also some other things added, changed, and fixed, which are discussed in the release notes.

http://dl.dropbox.com/u/9210692/Flig...6.0%20Beta.a2w
   
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Dj Tech42
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Post 07-10-2011, 08:26 PM

Version 6 should be up soon. I just have to fix a couple of bugs first.
   
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Version 6.0!
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Dj Tech42
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Thumbs up Version 6.0! - 07-10-2011, 08:53 PM

Version 6 is completely done!

You can now time yourself during the dogfight modes and post your times in this thread!
Just include what difficulty you were playing on and the time.

I added a tutorial for first time players.

Stalling is a lot more realistic now.

There are also a bunch of bug fixes and other new minor features.

Download:
http://dl.dropbox.com/u/9210692/Flig...ator%206.0.a2w

Last edited by Dj Tech42; 07-10-2011 at 08:56 PM. Reason: To include more information
   
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room14
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Default 07-11-2011, 01:22 AM

I can't load the world!


:D
   
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