Alice Community  

Go Back   Alice Community > Alice 2 > Share Worlds

Reply
 
Thread Tools Display Modes
2 player tank game
Old
dakota95
Senior Member
 
dakota95's Avatar
 
Status: Offline
Posts: 426
Join Date: Aug 2011
Location: like I would tell you. ;)
Cool 2 player tank game - 12-09-2011, 07:26 PM

This is one of the first games I made. It is 2 player and it is a top view tank battle. There is a half shpere in the middle and the tanks and bullets cannot go through it.

Controls Player 1:
arrowkeys - Move
enter - Shoot

Controles player 2:
W - move forward
S - move Backward
A - turn left
D - turn right
space bar - shoot

ENJOY! please leave comments and feal free to edit game.

UPDATE Version 1.1
Now there is a score keeper.
Attached Files
File Type: a2w Tank battle.a2w (694.1 KB, 162 views)
File Type: a2w Tank Battle 1.1.a2w (519.4 KB, 99 views)


<Insert_Signature_Here>

Last edited by dakota95; 03-28-2012 at 12:59 PM.
   
Reply With Quote
Old
dakota95
Senior Member
 
dakota95's Avatar
 
Status: Offline
Posts: 426
Join Date: Aug 2011
Location: like I would tell you. ;)
Default 12-10-2011, 04:35 PM

no comment?


<Insert_Signature_Here>
   
Reply With Quote
Old
animeking24
Guest
 
Status:
Posts: n/a
Default 12-10-2011, 06:52 PM

how long did it take you to take thi game, and what purpose does this game serve? Just curious....
   
Reply With Quote
Old
dakota95
Senior Member
 
dakota95's Avatar
 
Status: Offline
Posts: 426
Join Date: Aug 2011
Location: like I would tell you. ;)
Default 12-11-2011, 10:40 AM

Quote:
Originally Posted by animeking24 View Post
how long did it take you to take thi game, and what purpose does this game serve? Just curious....
about 30 min. It is just a game I like to play with friends cause its 2 player.


<Insert_Signature_Here>
   
Reply With Quote
Old
arty-fishL
Senior Member
 
arty-fishL's Avatar
 
Status: Offline
Posts: 1,878
Join Date: Mar 2008
Location: In the corner of your eye
Default 12-11-2011, 02:30 PM

This is quite well made. Good job .

A suggestion I would make is stopping the tanks from driving off the edges of the screen.


█░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░█
█░░▓░░░░░░░▓░░░░░░░░░░░▓▓░░▓░░░░░░▓░░░▓░░░░█
█░▓░▓░▓▓▓░▓▓▓░▓░▓░░░░░░▓▒▒░░▒░░▓▓░▓▓▓░▓▒░░░█
█░▓▓▓▒▓▒▒▒░▓▒▒▓▓▓▒▓▓▓░▓▓▓░░▓░░░▓▒▒▓▒▓▒▓▒░░░█
█░▓▒▓▒▓▒░░░▓▓░░▒▓▒░▒▒▒░▓▒▒░▓▓░▓▓▒░▓▒▓▒▓▒░░░█
█░▓▒▓▒░▒░░░░▒▒▓▓▓▒░░░░▓▓▒░░░▒▒░▒▒░░▒░▒▓▓▓░░█
█░░▒░▒░░░░░░░░░▒▒▒░░░░░▒▒░░░░░░░░░░░░░░▒▒▒░█
█░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░█

I have mostly moved on from Alice, but may still respond to messages if important [-]
   
Reply With Quote
Old
zero00
Senior Member
 
zero00's Avatar
 
Status: Offline
Posts: 300
Join Date: Oct 2009
Default 12-11-2011, 05:17 PM

I love how the tank's shots, because they are still attached to the tank, can be turned around to hit the other player!

As for the scorekeeping, you could put 2 3D text objects in the center and when a player dies, the text object updates its text with "1P <number of points> Points"

I made a quick example of it (seen in the picture below)
Attached Images
File Type: jpg capture161.jpg (15.8 KB, 223 views)


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389

Last edited by zero00; 12-11-2011 at 05:24 PM.
   
Reply With Quote
Old
dakota95
Senior Member
 
dakota95's Avatar
 
Status: Offline
Posts: 426
Join Date: Aug 2011
Location: like I would tell you. ;)
Default 12-12-2011, 11:28 AM

Quote:
Originally Posted by arty-fishL View Post
This is quite well made. Good job .

A suggestion I would make is stopping the tanks from driving off the edges of the screen.
good idea. Would I do that by saying 'if tank if x meters away from hill' then 'move toward hill y meters'?


<Insert_Signature_Here>
   
Reply With Quote
Old
dakota95
Senior Member
 
dakota95's Avatar
 
Status: Offline
Posts: 426
Join Date: Aug 2011
Location: like I would tell you. ;)
Default 12-12-2011, 11:29 AM

Quote:
Originally Posted by zero00 View Post
I love how the tank's shots, because they are still attached to the tank, can be turned around to hit the other player!

As for the scorekeeping, you could put 2 3D text objects in the center and when a player dies, the text object updates its text with "1P <number of points> Points"

I made a quick example of it (seen in the picture below)
ok. I'll try it. I've just never tried having numbers that update themselves.


<Insert_Signature_Here>
   
Reply With Quote
Old
animeking24
Guest
 
Status:
Posts: n/a
Default 12-17-2011, 05:13 PM

hey, can you post the game with a score keeper of who wins and loses. thanks, i wanted to try it out with my friend.
   
Reply With Quote
Old
dakota95
Senior Member
 
dakota95's Avatar
 
Status: Offline
Posts: 426
Join Date: Aug 2011
Location: like I would tell you. ;)
Default 12-17-2011, 07:51 PM

Quote:
Originally Posted by animeking24 View Post
hey, can you post the game with a score keeper of who wins and loses. thanks, i wanted to try it out with my friend.
sorry, I haven't figured out how to make the score keeper


<Insert_Signature_Here>
   
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Copyright ©2017, Carnegie Mellon University
Alice 2.x 1999-2012, Alice 3.x 2008-2012, Carnegie Mellon University. All rights reserved.