need FPS help fast!!! :confused:
Hey guys I have a world set for shooting, aiming, etc. Does anyone know how to make a zombie dissapear if like for example load my world and i see a zombie i wanna shoot i move the scope till the red dot it is on the zombie how do i make it so when i shoot(with out bullets) the zombie dissapears?
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There are many ways on how to do it, use the search tool on these forums to look up fps engines or look at other peoples games, I actually use a technique of using a long cyclinder and if the enemy/target is touching said cyclinder its able to be shot
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Bullet/Hitpoints
The way I made hp in my fps was using a bullet and if/then functions.
You can hide a cone inside the weapon and have if shoot, say when [space] is pressed. make it move forward say 300 m and then back 300 m in 0 seconds. Now for the hp. Set a function for the cone. If cone is within, say, 2 meters. then Zombie color= red. Then If Zombie color= red then (now insert another if/then) If cone is witin 2meters, then Zombie is showing=false. Leave all elses empty |
[QUOTE=sfunk;43024]There are many ways on how to do it, use the search tool on these forums to look up fps engines or look at other peoples games, I actually use a technique of using a long cyclinder and if the enemy/target is touching said cyclinder its able to be shot[/QUOTE]
Umm how would you do that i don't really understand what you said and sorry i just started using Alice 10 weeks ago so i don't really know much. |
[QUOTE=Centuri0n;43025]The way I made hp in my fps was using a bullet and if/then functions.
You can hide a cone inside the weapon and have if shoot, say when [space] is pressed. make it move forward say 300 m and then back 300 m in 0 seconds. Leave all elses empty[/QUOTE] Okayy well if you move it back 300 m when your moving then its not gonna be able to shoot like that |
Youre right
[QUOTE=deathsniper127;43027]Okayy well if you move it back 300 m when your moving then its not gonna be able to shoot like that[/QUOTE]
Ya, sorry glad you caught that. If you set bullet vehicle to gun it should work, thats what I have happening on mine |
Okay ill try that right now and see if it works
im gonna try it now to see if it works:D
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It should, post again if it doesnt:eek:
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[QUOTE=deathsniper127;43026]Umm how would you do that i don't really understand what you said and sorry i just started using Alice 10 weeks ago so i don't really know much.[/QUOTE]
What he means is, put a long, invisible cylinder in your gun's barrel that extends quite far out, then when the mouse clicks, have an if/else statement run a method that is something along the lines of "If [target] is within [threshold] of [cylinder] then --> [whatever method you want for killing the target] else --> [do nothing or whatever you want] Hope this helps! |
[QUOTE=Powerhouse64;43035]What he means is, put a long, invisible cylinder in your gun's barrel that extends quite far out, then when the mouse clicks, have an if/else statement run a method that is something along the lines of "If [target] is within [threshold] of [cylinder] then --> [whatever method you want for killing the target] else --> [do nothing or whatever you want]
Hope this helps![/QUOTE] THANK YOU SO MUCH!!!! I DID THIS AND IT WORKS :D!!!! also centuri0n thanks this works but can you make multiple bullets(spheres) shoot? |
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