Alice Community

Alice Community (http://www.alice.org/community/index.php)
-   Share Worlds (http://www.alice.org/community/forumdisplay.php?f=6)
-   -   Pac-man World (http://www.alice.org/community/showthread.php?t=5765)

CodyAM1993 12-23-2010 07:04 PM

Pac-man World
 
1 Attachment(s)
I recently created this for my final project in school. Check it out! Also, if anyone has any ideas of how to make the ghost follow the pac-man character while still staying on the maze path, please let me know. Currently, the ghosts are just moving via move methods in the same looped path each time. Thanks.

jediaction 12-23-2010 08:51 PM

Well...I have to say This is one of the best Alice games ive ever seen. Good job! Just to be picky, Pac man is way to small. The blob guys are too slow, but very good game!

CodyAM1993 12-24-2010 08:12 AM

Thanks. As you progress through the levels, the ghosts get faster. Also, it becomes too difficult to maneuver pac-man through the maze if he is larger because the width of some of the paths is smaller. Originally I had him fill the width of the maze, but the collision detection would not allow him to pass the corners very easily. I may go back in a few weeks and attempt to make him larger, pacman is way too small.

jediaction 12-25-2010 11:42 AM

ohhhhh....ok

Dameria 12-25-2010 03:14 PM

file didn't work for me, unable to open

CodyAM1993 12-25-2010 04:14 PM

The project was made with Alice 2.2 Rev. 09/10/2010. So make sure the version of Alice you have is at least that. Sorry, I probably should have posted this from the beginning.

arty-fishL 12-27-2010 12:22 PM

this is brilliant!!! :D:D:D

David B 12-27-2010 08:26 PM

I can't wait to try it!

dubastot 12-27-2010 11:41 PM

All you have to do is create another larger pacman and vehicle him to the smaller one.

CodyAM1993 12-28-2010 08:34 AM

1 Attachment(s)
Alright... I was able to make the pac-man character 15% larger than he was before without interrupting the collision detection.

Dubastot, I know exactly what you mean but if I were to do that pac-mans collision detection would be extremely inaccurate.


All times are GMT -5. The time now is 11:53 AM.

Copyright ©2020, Carnegie Mellon University
Alice 2.x 1999-2012, Alice 3.x 2008-2012, Carnegie Mellon University. All rights reserved.