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-   -   Resident Penguin (http://www.alice.org/community/showthread.php?t=3205)

GameKid 12-17-2011 11:04 PM

[QUOTE=jediaction;44787]I think you should calm down just a bit. Who would want to be thought of someone who starts arguments? :o[/QUOTE]

*Tilts head and squints eyes questioningly.*
If you were hunting and shot a deer, would it do any good to shoot him again?
If you had dust under your bed and vaccumed the dust, would it do any good to stick another hose under there?
If you were building and hammered a nail into a board, what good, dare I ask, would it do to bang another hammer on the nail?
I already get your point, jediaction. No need to go on.
To the main topic, I say there should be a sentry gun, an airstrike, or another penguin to help out. Or, perhaps, a two-player option. It would be quite fun to shoot zombies with a friend or sibling.

x2495iiii 12-18-2011 12:23 AM

And the subject did not change, I see.

Oh well.

Sentry gun? Not bad.

Airstrike? That would be like an area clearer, and there's already PK Penguin in there.

Two Player? Interesting...

Cheats/Level skips? The save feature in 3.5 was supposed to fix that. But that's kind of my fault for not integrating the thing properly. I'll look into it.

Anyone else?

GameKid 12-21-2011 06:47 PM

266 kills on infinity mode, I have a triple gun and all the upgrades, and no zombies are coming. Just infinite invinci-spiders. Does that mean I won, or is it some sort of twisted easter egg?
Edit: .....Until I turn the speed up to 10x and another big shiny guy spawns.
Well played.
Also,
[QUOTE=DensetsuNoKaboom;44775]I probably should've been more specific.[/QUOTE]
that's quite a noble thing to say, suggesting the fact that you weren't specific instead of my dwarf temper. :)
Edit number two: Wait a second... I searched around a bit and found [URL="http://alice.org/community/showthread.php?t=6470&highlight=Resident+monkey"]this.[/URL]
I thought the reminder might be useful to you, if you're looking to make some sort of appearance.

arty-fishL 01-14-2012 11:28 AM

Resident Penguin - reviewed by Arty-fishL
 
[FONT=Arial Black][SIZE=2][COLOR=darkred][URL="http://alice.org/community/showthread.php?t=7929"][FONT=Verdana][COLOR=DarkGreen][U][B][IMG]http://img546.imageshack.us/img546/9886/reviewtitlesmaller.png[/IMG][/B][/U][/COLOR][/FONT][/URL]
[/COLOR][/SIZE][/FONT][B][FONT=Verdana][SIZE=2][COLOR=Black]
[/COLOR][/SIZE][/FONT][/B][B][FONT=Verdana][SIZE=2][COLOR=Black]FEATURES[/COLOR][/SIZE][/FONT][/B]
[IMG]http://img408.imageshack.us/img408/8206/reviewseparator.png[/IMG]
[IMG]http://img807.imageshack.us/img807/6426/greenthumb.png[/IMG]
- Its a penguin ... with a gun ... shooting zombies
- Sleek, informative HUD and pause menu
- Working pause menu
- Upgrades can be purchased
- Fast paced action
- Perfect atmosphere
- Gameplay is balanced well
- Option to play forever
- Addictive
- Good bullet collisions
- Non-glitchy animations
- Responsive controls
[IMG]http://alice.org/community/images/icons/icon13.gif[/IMG]
- Upgrades/Classes system can be confusing
- If you kill a zombie when it is very close it sometimes can still get you
- Occasionally zombies sponge bullets
- RPTrophies crashes after playing for a while
- Its not RP4 yet (or RP5 if you count RPTrophies as RP4)[B][FONT=Verdana][SIZE=2][COLOR=Black]

OPINION[/COLOR][/SIZE][/FONT][/B]
[IMG]http://img408.imageshack.us/img408/8206/reviewseparator.png[/IMG]
[FONT=Courier New][FONT=Verdana]This game is fabulous, a shining star from an Alice expert. First of all, the concept is genius; penguin - gun - unlimited ammo - zombies. That being said, a good concept isn't enough if it is used in a terrible game, but this game is the complete opposite, it perfects the concept with style - leading to a very addictive experience.
The game works well, with responsive controls, accurate bullet collision and error-free animations. It is balanced nicely too; not too hard, you can level up fairly easily, but not [U]too[/U] easily, with deliberately limited turning speeds, vast numbers of zombies approaching from random angles and even alternative enemies.
Playing for a while does not get boring as there are options to change the way you play, new guns, upgrades, classes. The scoring system works well too. And if you get bored after that there is even a version in which you can earn trophies for achieving certain goals.

As for negatives, there aren't many. The upgrades and classes systems could be merged, or simplified as they are too similar and potentially confusing. The bullet collision, although very accurate, could still be improved; occasionally zombies randomly sponge bullets, especially when they are very close. Zombies sometimes even still get you when you kill them at very close range. Its not getting a higher rating until said improvements and more are implemented.

[/FONT][/FONT][B][FONT=Courier New][FONT=Verdana] ADVICE[/FONT][/FONT][/B]
[IMG]http://img408.imageshack.us/img408/8206/reviewseparator.png[/IMG]
My advice would be to get RP4 out, I cant wait any longer. The ideas you have for it seem to make sense, with the improved menus and your recent consideration for changing the upgrades/classes system. Add to this perfect bullet collision and a working trophies system and you've got yourself a winner.
[B]
VERDICT
[/B][IMG]http://img408.imageshack.us/img408/8206/reviewseparator.png[/IMG]
Awesomeness in a nutshell; bar the few hiccups and odd bug, it is a marvellously executed piece of work that I can't help drooling over.

[FONT=Impact][SIZE=4][SIZE=5][COLOR=Green]9.5[/COLOR][/SIZE] [COLOR=Teal]AWESOME[/COLOR][/SIZE][/FONT]

debussybunny563 01-14-2012 11:56 AM

[SIZE="2"][QUOTE=jediaction;42718]Me or X. Anyway, HEY DUB!!! It's been a while. Where have you been![/QUOTE]

I've been away listening to some dub... step.

[SIZE="4"]d(*_*)b[/SIZE]


Since I don't use Alice pretty much at all anymore (I've been using Cinema 4D for animations), I frequent the forums less. I still browse the forums while not logged in though.
It seems Alice's popularity has increased greatly since the last time I was active. There's usually over 100 people on the forums at any given time.

Anyway, hi and bye everyone! :)
[IMG]http://www.skype-emoticons.com/images/emoticon-00128-hi.gif[/IMG][/SIZE]

x2495iiii 01-14-2012 08:38 PM

[QUOTE=arty-fishL;45641](inspiring words)[/QUOTE]

Yay.

[QUOTE=debussybunny563;45642](words)[/QUOTE]

Nice avatar.

Wait, don't leave!

TristinAubin 11-07-2012 09:40 AM

Game
 
I liked it and all and i hated how it froze if you sprayed and we should be able to move around.

x2495iiii 11-07-2012 11:36 AM

I should probably finish, or at least expand, RP4.

It had motion.

Though it'd probably lag and freeze like most Alice games do.

jediaction 11-28-2012 01:18 PM

[QUOTE=debussybunny563;45642][SIZE=2]

I've been away listening to some dub... step.

[SIZE=4]d(*_*)b[/SIZE]


Since I don't use Alice pretty much at all anymore (I've been using Cinema 4D for animations), I frequent the forums less. I still browse the forums while not logged in though.
It seems Alice's popularity has increased greatly since the last time I was active. There's usually over 100 people on the forums at any given time.

Anyway, hi and bye everyone! :)
[IMG]http://www.skype-emoticons.com/images/emoticon-00128-hi.gif[/IMG][/SIZE][/QUOTE]

I understand you as well, I've moved on to Unity 3D, Maya, Composing, and much more. The Alice community has picked up greatly in the past 3 years and I don't think I'm needed anymore. There are so many amazing members that are so willing to help.

IsmellWhatYoureCooking 09-27-2013 05:16 PM

Great job!
 
I enjoyed the game and thought the final scene was pretty funny. I've referenced your game in my class project that is currently discussing cut scenes.

Thanks!


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