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InsertName 07-04-2011 04:58 PM

[QUOTE=arty-fishL;38236]AI for single player would be nice, but that's quite a lot to ask.[/QUOTE]

Just curious, how would you make AI on a fighting game?

DensetsuNoKaboom 07-04-2011 05:08 PM

I tried to do it in my Alice Fighters game, so you can look at that...

Basically I made it so that while the game was running in a single-player mode, the opponent would move towards your character and depending on the distance between the two characters do a different action, such as a long-ranged attack if they are some distance away.

InsertName 07-07-2011 05:35 PM

I'll think about it, maybe later. I'm working on another game right now, so maybe in 2 weeks?

jediaction 07-07-2011 06:28 PM

The Koala never fought back. I can't review it.

DensetsuNoKaboom 07-07-2011 06:34 PM

[QUOTE=jediaction;38619]The Koala never fought back. I can't review it.[/QUOTE]

That's because it's a 2 player game.

Durr.

InsertName 07-07-2011 06:35 PM

So AI then eh?

p.s. saw the sky warriors reveiw. sweet

InsertName 08-04-2011 03:06 PM

It's Back
 
I know I haven't worked on this game in awhile but I decided to make an AI system. It's going to take alot of reconfiguring*, but that is beside the point. So does anybody have any Ideas/Examples of an AI system? for a fighting game?

DensetsuNoKaboom 08-04-2011 05:27 PM

[QUOTE=InsertName;40286]I know I haven't worked on this game in awhile but I decided to make an AI system. It's going to take alot of reconfiguring*, but that is beside the point. So does anybody have any Ideas/Examples of an AI system? for a fighting game?[/QUOTE]

I mentioned I put an AI in my Alice Fighters game. You could try that.

jediaction 08-05-2011 09:18 AM

[QUOTE=DensetsuNoKaboom;38621]That's because it's a 2 player game.

Durr.[/QUOTE]

oh...........................................


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