Just for the Laughs
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I did this for fun, it's a short animation of a guy getting dropkicked. You can choose for Reg speed, or slow mo. There's a difference in the animations. Because of everything happening so quickley, Alice shows it with some stuff different. 1 or 2 sets veiw to Player or Dummy, You can also move around with the Mouse.
p.s. I just found out that if you click 2 when the animation is over, the guy looks awesome |
Excellent. We need more stuff like this. Simple (yet well-designed), goofy stuff.
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Heh heh. Poor dummy.
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Haha. Well, your animations are getting very good. The guy could have a little smoother transitions for the animations(I'm just being super picky), but this animation is above average. Look at my "Matrix Shot" thread for tips on smooth animations and detail.
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:D
I don't think I would have the patience to make something like this. |
Well, with all the business in my life, I'm working on a project that has to do with "animation" and it will be revelaed soon. I expect it to be my best. It's not that hard to have the patience.
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[QUOTE=jediaction;46714]It's not that hard to have the patience.[/QUOTE]
Says you. |
Depends the amount...:o Btw, what is with the break dance?
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[QUOTE=jediaction;46714]Well, with all the business in my life, I'm working on a project that has to do with "animation" and it will be revelaed soon. I expect it to be my best. It's not that hard to have the patience.[/QUOTE]
Jedi, can't wait. Also, this animation was just for laughs. (As in title) It did take about 5 days to make, at about 1 1/2 hrs per day. I could spend weeks making a walking animation, and still not be satisfied. That is the thing about animation, no matter how hard you try to animate somthing, you can always do better. |
Well, may I ask what took the video so long to be produced? The guy only turns sideways and spins into the sky. I was a bit confused. Which part was the hardest.
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