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Centuri0n 07-11-2012 08:43 PM

Sick Map, could someone convert from Sketchup?
i made a pretty cool map for use with my rpg, i could really use some help converting because my computer doesnt allow me too :(

thanks to anyone :)

x2495iiii 07-11-2012 10:01 PM


Centuri0n 07-12-2012 10:20 AM

i'll post it, but its really big and i didnt know if the objects had to be a certain poly size?

x2495iiii 07-12-2012 01:25 PM


Rule of thumb is 10,000 polys or less, but I've seen people go higher.

Centuri0n 07-12-2012 08:34 PM

ok, well mine is pretty much massive haha

Centuri0n 07-12-2012 08:36 PM

1 Attachment(s)

Mr Kidnapper 07-13-2012 01:19 AM

In that case the scene needs to be cut into subobjects.
Theoretically the .ASE format can support an infinite amount of polys, but each subobject only supports ~10,000 polys.
Chop the map in an organized fashion into elements—say "River", "Circle Wall 1" "Ground", etc, and convert them into the .ASE format. In the case of Sketch-up there are a few solutions, such as converting to .OBJ and using another program to convert to .ASE, or install a script plugin for direct conversion to .ASE.

Centuri0n 07-13-2012 10:59 AM

that makes alot of sense, thanks for your help :D

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