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jediaction 10-27-2010 08:56 AM

Its fixed

[SIZE=2]The MA37 won't be up for sale till I finish/almost finish my own Halo [/SIZE][/QUOTE]


[quote=x2495iiii;27372]hey people, check this out.[/quote]


beachbum111111 10-27-2010 10:42 AM

[QUOTE=jediaction;27433]Its fixed[/QUOTE]

but i didn't do anything...

jediaction 10-27-2010 10:57 AM

[QUOTE=x2495iiii;27381]Hee hee.

Look again, dummy.[/QUOTE]

Please post the real....

[QUOTE=beachbum111111;27442]but i didn't do anything...[/QUOTE]

I dont know....What was the problem. Im confusing my self

beachbum111111 10-27-2010 10:59 AM

download it and play it... the gravity method makes everything jumpy...

jediaction 10-27-2010 11:19 AM

1 Attachment(s)
I see...I fixed it. I changed the distance and speed you moved down. Its a lot better now:)

beachbum111111 10-27-2010 11:20 AM


jediaction 10-27-2010 11:20 AM

np. Took me 10 seconds. Literally

x2495iiii 10-27-2010 12:58 PM

Dubs figured it out, jedi. No need to double (almost triple) post.

As I said, look again at the world to find the hidden models.

And by the way, dubs, the banshee model is perfect, since it only has two subparts, and they're in the right places (the cockpit cover and the main body of the ship). Also, the assault rifles may not have subparts, but they're better than having no textures at all. Furthermore, the brute shot doesn't need subparts, at the only piece which is dynamic in the game was the slide where you feed grenade belts. Finally, the pelican can also be used, as there isn't much motion required there either.

So yes, they are usable, ya bugger.

beachbum111111 10-27-2010 12:59 PM

hhmmmmmm... should i still make my game or shouldn't I???

beachbum111111 10-27-2010 01:14 PM

wow... this is a populer thread... sorta.

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