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[QUOTE=InsertName;42586]Why did the file size drop imensely?[/QUOTE]
Because its completely different to Battle Grounds 2 - therefore should this not be called Battle Grounds 3? I think it would benefit from turning without having to drag, it was only drag to turn before because you hadn't yet learnt how to do it any other way at the time. Nevertheless its still a good start to what could become a good game. |
Well, someone can change it if they want, but about the file size...actually, it's because of sounds. I erase some music and that drops file size. It's not Battle Grounds 3.
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well, this is pretty good, minus the aiming system using the mouse move camera thing. I'm making a zombie survival that never ends, and it has a actual mouse aiming system, and a collision detection system with buildings.
IS GONA BE KOOL BRO!:D:D:D |
Thank you. Hopefully i'll get back into this project. AI is very complicated in Alice and so is collisions. I might bring Zonedabone back to do the collisions for it. Working with a team is always better than working alone.
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Uhh, why is this thread in share objects?
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Must have set it in the wrong category whenever I made this thread.
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Might wanna move this...
It's under share objects :D PS I'm back everyone! |
Welcome back! I realized that a little while back, but there is nothing I can do about it.
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Hmm...!
Fun i like it but i couldnt download the 3rd version idk why but it would load the world.
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