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arty-fishL 10-19-2011 05:33 PM

[QUOTE=InsertName;42586]Why did the file size drop imensely?[/QUOTE]
Because its completely different to Battle Grounds 2 - therefore should this not be called Battle Grounds 3?

I think it would benefit from turning without having to drag, it was only drag to turn before because you hadn't yet learnt how to do it any other way at the time.

Nevertheless its still a good start to what could become a good game.

jediaction 10-19-2011 08:03 PM

Well, someone can change it if they want, but about the file size...actually, it's because of sounds. I erase some music and that drops file size. It's not Battle Grounds 3.

33rocker33 09-21-2012 03:45 PM

well, this is pretty good, minus the aiming system using the mouse move camera thing. I'm making a zombie survival that never ends, and it has a actual mouse aiming system, and a collision detection system with buildings.

jediaction 09-22-2012 09:18 AM

Thank you. Hopefully i'll get back into this project. AI is very complicated in Alice and so is collisions. I might bring Zonedabone back to do the collisions for it. Working with a team is always better than working alone.

GameKid 09-22-2012 11:27 PM

Uhh, why is this thread in share objects?

jediaction 09-23-2012 09:49 AM

Must have set it in the wrong category whenever I made this thread.

iua 03-26-2013 01:58 PM

Might wanna move this...
It's under share objects :D
PS I'm back everyone!

jediaction 03-26-2013 07:40 PM

Welcome back! I realized that a little while back, but there is nothing I can do about it.

RavenOfCode 02-09-2014 09:18 AM

Fun i like it but i couldnt download the 3rd version idk why but it would load the world.

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