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Forum: Works-In-Progress 09-27-2010, 06:03 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Arrow Just an update on what I'm doing. Currently...

Just an update on what I'm doing.

Currently there's less direct work being done (actually, practically none at all), but that doesn't mean I ain't workin' on it or have given up.

School is one...
Forum: Works-In-Progress 09-20-2010, 03:18 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Talking lol u missed evrythng. First off, jedi...

lol u missed evrythng.

First off, jedi commented saying yay, 200th reply.
Then, I noticed "#201" next to his post, and replied with "No, you were the 201st," followed by a screenshot showing the...
Forum: Works-In-Progress 09-20-2010, 02:08 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Thumbs up It's deleted now (like I said I would), but I was...

It's deleted now (like I said I would), but I was suggesting that it might apply to some people on the forums.

*cough* *cough* jedi *cough* *cough*
I realize you don't do that anymore, all meant...
Forum: Works-In-Progress 09-18-2010, 04:23 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Arrow It now has a lot less lag, but depending on how...

It now has a lot less lag, but depending on how robust your computer is (I'm using a laptop, and it works well), you may have some issues.

I'm going to finish up the AUG, and I'll post, but it may...
Forum: Works-In-Progress 09-18-2010, 10:21 AM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Arrow An update on what I'm doing. I've added...

An update on what I'm doing.

I've added terrain with collision, courtesy of Zenteo, who made the terrain builder that I used. The terrain also works for all the enemies as well, but this causes...
Forum: Works-In-Progress 09-17-2010, 02:06 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Red face They're just the directions, so the method it...

They're just the directions, so the method it isn't called in the world.
The only things it contains are comments, which don't modify anything during runtime, so using it in the events would be a...
Forum: Works-In-Progress 09-16-2010, 02:31 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Thumbs down I use the knight character from the object...

I use the knight character from the object gallery.



What do you mean?

"World start with something other than world.Directions?"

In case you are a very simple beginner and would not...
Forum: Works-In-Progress 09-15-2010, 07:49 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Arrow Take your time...

OK, I'm uploading in an edit.

Just letting you know, that even with Google Chrome (which, unlike Firefox, accurately measures in percentages the progress of the attachment), this is gonna take a...
Forum: Works-In-Progress 09-15-2010, 07:39 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Exclamation Aha, my friend, realize you do not. There...

Aha, my friend, realize you do not.

There are problems with Alice and her Mama.
At least, in my world, which is in no way to say Wonderland.

Basically, my world has certain issues when...
Forum: Works-In-Progress 09-15-2010, 07:25 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Question Hmm?

Why would I want to do that?
Forum: Works-In-Progress 09-15-2010, 07:15 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Unhappy What to do, what to do...

OK, recently swapped out the AK 47 for... an AK47. Yeah, I know.

The new model is actually much better, without it bringing down the system with a terribly high polygonal count. The quality is so...
Forum: Works-In-Progress 09-15-2010, 02:50 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Cool I HIGHLY doubt it's edited, and I do remember in...

I HIGHLY doubt it's edited, and I do remember in one of the threads talking about the .0 that someone else mentioned int <a> as a String as well, so I know I'm not the only one.

On one occasion I...
Forum: Works-In-Progress 09-15-2010, 02:29 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Unhappy Yeah, that doesn't work.

Uh, I've tried that before, and it never works.(see quote)

For example, on your maze game, the timer still displays the .0 at the end.

The only solution that works for me is the int <a> as a...
Forum: Works-In-Progress 09-15-2010, 02:03 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Thumbs up Good man, FatRefrigerator!

GOOD! Yay! Problem solved!

Next update will simply change the int <a> as a String to something else, though that is the only way I know (that works, all that random number function with...
Forum: Works-In-Progress 09-13-2010, 02:22 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Exclamation I think I may know why...

OK, I'm frustrated now.

Just do this, and respond yes or no.
In your version of Alice, whether it be 2.2 or 2.0, go into the world functions tab.
Go down the list of functions, and stop at...
Forum: Works-In-Progress 09-12-2010, 08:43 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Arrow I think that some other people were still able to...

I think that some other people were still able to open and play the world, so I'm not sure what's wrong.


Anyway, try this one: (updated as well, but with my gameplay WIP disabled)
PRESS SPACE...
Forum: Works-In-Progress 09-09-2010, 09:10 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Angry Why!!!

ARRGHHH! More problems!

Why is it unable?
What does it say?
Forum: Works-In-Progress 09-09-2010, 05:22 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Arrow Update 9-9

The Forums are giving me trouble with uploading my attachment right now. I'll get it up as soon as possible.

EDIT: OK, got it up. Enjoy! :D


OK, here it is with the new HUD.

Also made it so...
Forum: Works-In-Progress 09-09-2010, 04:18 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Arrow Hud

Here's a look at my new HUD.

Top left: Real-time radar/tracker
Enemies show up as red dots, and you are the blue dot in the center.
When and enemy dies, the dot disappears,...
Forum: Works-In-Progress 09-08-2010, 08:54 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Arrow OK, you asked for it...

Here's what I do:
-Have a "while variable is true" event, with the method in the "during" section.
-Through experience, the method CAN be terminated while it's running, but it can still generate an...
Forum: Works-In-Progress 09-08-2010, 02:43 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Exclamation Let me ask you a question. Unless you won't let...

Let me ask you a question.
Unless you won't let me ask a question.

But anyway, look under your world functions. Scroll down to the "Advanced Math" section. At the very bottom of that section, do...
Forum: Works-In-Progress 09-07-2010, 09:23 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Unhappy Argh. As I said earlier, since it works for...

Argh.

As I said earlier, since it works for Arty, I'm blaming you. :D
Forum: Works-In-Progress 09-07-2010, 08:54 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Talking LOL The mouse. :D Hahaha jedi you...

LOL

The mouse. :D


Hahaha jedi you click the little red square (looks like a dot) that's in the middle of the screen, and then it will track your movements with the mouse.

Arty, could you...
Forum: Works-In-Progress 09-07-2010, 02:58 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Unhappy Ack. Confusion. The map and new crosshair...

Ack. Confusion.

The map and new crosshair are currently in MY version that I have yet to post.

Mouse control is now.


Could you explain exactly what's wrong?
Forum: Works-In-Progress 09-07-2010, 02:05 PM
Replies: 215
Poll: New FPS
Views: 112,770
Posted By debussybunny563
Question Errors?

Are you using 2.2?
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