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Forum: How do I...? 05-30-2011, 09:55 PM
Replies: 4
Views: 3,078
Posted By chip
If you want to make it even more difficult and...

If you want to make it even more difficult and are using a projectile-type weapon, try using some code that detects the projectile's proximity to the enemy and then have the enemy dodge it. You can...
Forum: How do I...? 05-27-2011, 09:04 PM
Replies: 22
Views: 9,484
Posted By chip
I can't say I have a thorough understand of...

I can't say I have a thorough understand of Alice/Java yet, but it's growing.

Good tip! Leads to all sorts of revelations. I'll have to see what can be done with that.
Forum: How do I...? 05-26-2011, 06:29 PM
Replies: 22
Views: 9,484
Posted By chip
Yeah, I was surprised that using a thread didn't...

Yeah, I was surprised that using a thread didn't reduce or eliminate the lag. But it's definitely tied to the while loop in the thread's run() code, because modifying that changes the effect of the...
Forum: How do I...? 05-26-2011, 04:15 PM
Replies: 22
Views: 9,484
Posted By chip
Thanks for code suggestion, arty. I set it up as...

Thanks for code suggestion, arty. I set it up as you show and unfortunately I get the same results as the method I had tried. It seems that an extensive loop in the newly created thread will still...
Forum: How do I...? 05-24-2011, 08:53 PM
Replies: 22
Views: 9,484
Posted By chip
I have to take back my statement that I'm not...

I have to take back my statement that I'm not finding Alice's source code to be complex -- I hadn't yet tried to dig into event handling. That's really arcane, and it's created a roadblock for me.
...
Forum: How do I...? 05-23-2011, 06:53 PM
Replies: 22
Views: 9,484
Posted By chip
When you first open it, it lets you attach your...

When you first open it, it lets you attach your files. To place them in the body of you post, click it again and choose from the attachments list it opens up.

I'm not finding the Alice scripting...
Forum: How do I...? 05-23-2011, 06:03 PM
Replies: 22
Views: 9,484
Posted By chip
Use the Attachment Manager, which you can open...

Use the Attachment Manager, which you can open using the paper clip icon in the reply dialog menu.
Adverbs and gerunds and nouns, oh my! :D

I do tend to run off at the mouth, or at the keyboard,...
Forum: How do I...? 05-19-2011, 10:03 PM
Replies: 22
Views: 9,484
Posted By chip
Jython & Python are near-genetic-twins, so...

Jython & Python are near-genetic-twins, so scripting in either is very similar. In fact, the Jython site refers to the Python docs quite often for some aspects of its use. Scripts are even saved in...
Forum: Bugs and Troubleshooting 05-19-2011, 03:28 PM
Replies: 1
Views: 3,127
Posted By chip
User Input dialogs opening when world file is opened

My latest world has a couple of User Input functions for numbers and strings that lead off the methods in the "When the world starts, do " event.

But these dialogs also open (twice!) when I first...
Forum: How do I...? 05-17-2011, 08:58 PM
Replies: 22
Views: 9,484
Posted By chip
Well, I did find a web page that at least showed...

Well, I did find a web page that at least showed how to enable scripting. That's the first step, for sure.

The sub-parts aren't working because of the nature of the ASE format. I've used both a...
Forum: How do I...? 05-17-2011, 07:07 PM
Replies: 22
Views: 9,484
Posted By chip
Well, after looking into the ASE format and other...

Well, after looking into the ASE format and other subjects, it seems that I can't do what I want without scripting, which I'm more than willing to attempt, but I'm having a bit of difficulty finding...
Forum: How do I...? 05-17-2011, 04:04 PM
Replies: 22
Views: 9,484
Posted By chip
The object centers in Blender are just as I want...

The object centers in Blender are just as I want them, it's the conversion to ASE that creates the problem. I'm looking into that format to see if I can edit my Blender export script to do something...
Forum: How do I...? 05-17-2011, 03:07 PM
Replies: 22
Views: 9,484
Posted By chip
Creating the sub-parts isn't hard from Blender...

Creating the sub-parts isn't hard from Blender either, I have two different exporters that can do that. The problem has been finding a method that also preserves the object pivots. In my exported ASE...
Forum: How do I...? 05-17-2011, 01:58 PM
Replies: 22
Views: 9,484
Posted By chip
That's where I looked first, actually. The...

That's where I looked first, actually. The problem is that the methods dealing with relative position are all based on object pivots, not the geometry itself. So if you have a large and irregular...
Forum: How do I...? 05-17-2011, 10:43 AM
Replies: 22
Views: 9,484
Posted By chip
Collision using sub-parts?

Before I try an idea I have, I figure it's better to see if anyone's already invented this particular wheel.

Using the primitive squares from Alice's stock inventory, I've tested a "collision...
Forum: How do I...? 05-16-2011, 06:44 AM
Replies: 9
Views: 4,746
Posted By chip
Hi, reuben2011. Your request sent me back...

Hi, reuben2011.

Your request sent me back to the earliest version I have of the world, before I had done any character animation or put in the speed control method(s). Turns out that even with...
Forum: How do I...? 05-16-2011, 12:25 AM
Replies: 1
Views: 2,318
Posted By chip
Now here's an unexpected solution -- after trying...

Now here's an unexpected solution -- after trying a number of different workarounds, I tried different values for shadingStyle, and found that if <None> is chosen, all looks as it should, with every...
Forum: How do I...? 05-16-2011, 12:02 AM
Replies: 9
Views: 4,746
Posted By chip
I use the speed multiplier trick to avoid just...

I use the speed multiplier trick to avoid just the kind of complex method-building you suggest, but which I may do down the road after things are squared away in other arenas, such as what the heck...
Forum: How do I...? 05-15-2011, 11:55 PM
Replies: 4
Views: 3,072
Posted By chip
Your first step would be to do a script and...

Your first step would be to do a script and storyboards. Unless you have beaucoup experience doing this kind of thing, just winging it without a solid (and approved) plan is a recipe for disaster.
...
Forum: How do I...? 05-15-2011, 10:56 PM
Replies: 1
Views: 2,318
Posted By chip
Smooth shading on imported meshes?

I use Blender a lot, so I'm also using it to build assets for Alice projects. The pipeline I read about here on the forum is Blender->.obj-> Biturn -> ASE, and that seems to work fine as long as you...
Forum: How do I...? 05-15-2011, 10:45 PM
Replies: 9
Views: 4,746
Posted By chip
Hard to say for sure. It could be limited to my...

Hard to say for sure. It could be limited to my machine, my OS, lots of other possible variables. It really only affects a small part of the navigation controls -- trying to turn right while also...
Forum: How do I...? 05-15-2011, 10:19 PM
Replies: 9
Views: 4,746
Posted By chip
That's why I posted this in "How to..." It seemed...

That's why I posted this in "How to..." It seemed a good idea for speeding up my character's navigation of the world without a lot of additional methods.

Use a "While key is pressed" event to set...
Forum: How do I...? 05-15-2011, 12:27 PM
Replies: 9
Views: 4,746
Posted By chip
Right turn at 2X game speed doesn't work [SOLVED]

Thanks to all the helpful posts on this forum, I've found lots of useful tips on getting Alice in gear. But I'm not sure one procedure I'm using is considered kosher, since it causes a glitch. I'm...
Forum: Bugs and Troubleshooting 05-12-2011, 04:32 PM
Replies: 10
Views: 16,733
Posted By chip
I'm running Windows Vista 32-bit and encountered...

I'm running Windows Vista 32-bit and encountered the no-launch problem first off. I have tried the "Compatibility " fix, but have only Win XP SP2 to select from other than even older Windows...
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