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Forum: How do I...? 05-16-2010, 08:42 PM
Replies: 15
Views: 19,072
Posted By Dameria
For the barn, you could always just use the...

For the barn, you could always just use the collision method I used in the maze game and just put 2d squares on the outsides of the barn. You can make it only do collision when you are close to the...
Forum: How do I...? 05-16-2010, 08:39 PM
Replies: 15
Views: 19,072
Posted By Dameria
Is this a good wood texture for you? ...

Is this a good wood texture for you?

http://www.photoshoptextures.com/wood-textures/wood-texture.jpg
Forum: How do I...? 05-15-2010, 08:06 PM
Replies: 15
Views: 19,072
Posted By Dameria
Don't even start the collision on that world...

Don't even start the collision on that world then, it won't be able to handle it. There is a way that I know where you can put every tree in quadrants of forests, and it would be able to run...
Forum: How do I...? 05-15-2010, 05:51 PM
Replies: 15
Views: 19,072
Posted By Dameria
Well, someone would have to create that. You...

Well, someone would have to create that. You just want the Alice team to do most of the work for you by creating methods for you to use. They have already created most of the methods for you, like...
Forum: How do I...? 05-15-2010, 05:26 PM
Replies: 15
Views: 19,072
Posted By Dameria
Just using the trees would save space, but only...

Just using the trees would save space, but only do that if the root of each individual tree is near eye level, because the further up or down it is, the harder it will be to make an accurate...
Forum: How do I...? 05-15-2010, 01:03 PM
Replies: 15
Views: 19,072
Posted By Dameria
I would really have to see your program in order...

I would really have to see your program in order to determine the best collision for you. Forest? Well you could put a square in the trunk of every tree near where eye-level is of the person...
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