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Search: Posts Made By: x2495iiii
Forum: Works-In-Progress 12-04-2009, 12:04 AM
Replies: 6
Views: 10,093
Posted By x2495iiii
Jtroid, your world didn't seem to work. It looks...

Jtroid, your world didn't seem to work. It looks like the distance isn't large enough and the time it moves backward should be zero seconds and should only activate if the mole is moving forward (if...
Forum: Works-In-Progress 12-03-2009, 04:41 PM
Replies: 6
Views: 10,093
Posted By x2495iiii
It is frustrating, but apparently it was...

It is frustrating, but apparently it was difficult to include that one collision detection method in the first place. The reason there aren't built in methods is because there isn't one which would...
Forum: Works-In-Progress 12-03-2009, 04:14 PM
Replies: 6
Views: 10,093
Posted By x2495iiii
Short answer, no you can't. But you can make your...

Short answer, no you can't. But you can make your own collision detection by using the "object is within x meters of object" function inside an infinity loop to constantly check to see if the...
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