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Forum: How do I...? 04-26-2011, 04:28 PM
Replies: 7
Views: 4,378
Posted By Matchewawa
Works

OOP! Found the issue. Pretty obvious one. It was only reading the leftDist variable, which was applied to all four of the methods moving the dummies. I just needed to change the bottom two to the...
Forum: How do I...? 04-25-2011, 11:26 PM
Replies: 7
Views: 4,378
Posted By Matchewawa
What I Have

Here's what I have so far, but the wizard is acting screwy. I don't fully understand how the look code works, so I can't figure it out (and I really tried).
4628
Forum: How do I...? 04-25-2011, 08:57 PM
Replies: 7
Views: 4,378
Posted By Matchewawa
Can you explain the equation that you used to...

Can you explain the equation that you used to move the pointatdummy and the turretpointer, where you had 4 equations, one of them being "( ( left dist - 400 ) / 58 )"
Forum: How do I...? 04-25-2011, 05:59 PM
Replies: 7
Views: 4,378
Posted By Matchewawa
Thanks

Thank you very much. I'll be looking this over for a while, cause I only half get it. I just want to know what I'm putting on so I can tweak, add, and optimize if needed.
Forum: How do I...? 04-25-2011, 05:02 PM
Replies: 7
Views: 4,378
Posted By Matchewawa
Getting the player to look at the mouse

I've been planning my next game project in Alice as I approach the finish of my first big project (It's called Bravura, I'll probably post it within two weeks of now). My next project is inspired by...
Forum: How do I...? 04-07-2011, 05:14 PM
Replies: 5
Views: 5,475
Posted By Matchewawa
The only issue with this is I was going to add...

The only issue with this is I was going to add all of the enemies into a for all together, which can't go in the events editor, but still, thanks!
Forum: How do I...? 04-07-2011, 12:57 AM
Replies: 5
Views: 5,475
Posted By Matchewawa
Doesn't work. Tried it just now, but really, it's...

Doesn't work. Tried it just now, but really, it's just a slightly more complicated version of all of my other tries. The issue is the music will change, but the current track has to finish. I want...
Forum: How do I...? 04-06-2011, 05:28 PM
Replies: 5
Views: 5,475
Posted By Matchewawa
Dynamic Music System

I've posted a couple things related to this recently, but I'm not getting the right responses. I'm trying to make a dynamic music system where the music changes to a more intense piece once you get...
Forum: How do I...? 04-06-2011, 04:30 PM
Replies: 6
Views: 4,748
Posted By Matchewawa
Just add a method for a mole to move up and then...

Just add a method for a mole to move up and then make an object variable with the list of moles in it. Then, drag the variable into the object name for the move up method, and choose "random item...
Forum: How do I...? 04-05-2011, 11:32 PM
Replies: 6
Views: 6,572
Posted By Matchewawa
Here it is

Here you go. This actually only took me like two minutes, but I've been learning a lot about Alice (self-teaching since my teacher "only knows the basics") at a very fast pace so that's probably it....
Forum: How do I...? 04-05-2011, 10:22 PM
Replies: 6
Views: 6,572
Posted By Matchewawa
Put some if's or while's in the method that...

Put some if's or while's in the method that you're attaching to the pressed keys (lets say left and right arrow keys). Make a variable, and make it so that while the left arrow key is pressed, 'move...
Forum: How do I...? 04-05-2011, 09:54 PM
Replies: 8
Views: 3,958
Posted By Matchewawa
I made the variable for the enemy's damage, set...

I made the variable for the enemy's damage, set it to increment by one when you hit him, and then I set a seperate if saying that if the variable equals 3, then I set his visibility to false. (And...
Forum: How do I...? 04-05-2011, 04:49 PM
Replies: 1
!=
Views: 5,311
Posted By Matchewawa
!=

What's the difference between == and !=?
Forum: How do I...? 04-05-2011, 04:34 PM
Replies: 8
Views: 3,958
Posted By Matchewawa
Never Mind

Never mind, I get it. I was just reading it wrong. Working on it now. Thanks.
Forum: How do I...? 04-05-2011, 04:16 PM
Replies: 8
Views: 3,958
Posted By Matchewawa
What??

I'm not sure I get that. Could you elaborate?
Forum: How do I...? 04-05-2011, 12:20 AM
Replies: 6
Views: 5,831
Posted By Matchewawa
Demonstration

I couldn't upload the project if I wanted to since the file size is so huge, so I threw together a little demonstration of what I did here with some of the same music that I'm using in the actual...
Forum: How do I...? 04-05-2011, 12:04 AM
Replies: 8
Views: 3,958
Posted By Matchewawa
On "if"s

I wonder, is there a way to establish an amount of times that a function happens before the "then" happens in an "if, then". In other words, lets say that you are attacking an enemy. When you attack...
Forum: How do I...? 04-04-2011, 11:57 PM
Replies: 6
Views: 5,831
Posted By Matchewawa
Ok

I'd rather not upload the actual project, because it's so big and complicated already, but i'll put that method into a seperate world and upload that.
Forum: How do I...? 04-02-2011, 03:54 PM
Replies: 4
Views: 3,714
Posted By Matchewawa
What I mean

What I mean, to be clear, is that if it were playing a long sound file like music or something, could the sound be stopped in the middle of playing once the function is no longer true?
Forum: How do I...? 04-01-2011, 01:07 AM
Replies: 4
Views: 3,714
Posted By Matchewawa
While Question

In newer versions of Alice, can whiles cut of a method from running mid-method once their function is no longer true? Or does it have to let the method (that is happening as the function is...
Forum: How do I...? 04-01-2011, 12:44 AM
Replies: 6
Views: 5,831
Posted By Matchewawa
Sound "To Marker"s?

I see a "From Marker" and "To Marker" for sound effects, and I think they would be useful for a dynamic music system that I'm doing. However, I can't seem to figure out how to use these markers. I...
Forum: How do I...? 03-22-2011, 04:31 PM
Replies: 6
Views: 3,723
Posted By Matchewawa
Thanks

Awesome AWESOME, THANKS! That'll help sooo much!!!
Forum: How do I...? 03-21-2011, 07:20 PM
Replies: 6
Views: 3,723
Posted By Matchewawa
How?

How would I use a for all together in this situation. (the highlighted
area is where the list of objects would go)
4375
Forum: How do I...? 03-21-2011, 07:10 PM
Replies: 19
Views: 11,264
Posted By Matchewawa
Left something out

I think you're leaving out a detail. Up in the events tab, make sure the event with the method for collision is set to 'while the world is running', not 'when the world starts'. Otherwise, it just...
Forum: How do I...? 03-21-2011, 07:05 PM
Replies: 26
Views: 24,770
Posted By Matchewawa
Well, here's my way (and maybe another way)

My way would simply be to make the cannon ball move up as it is moving forward, and then halfway through the shot, start moving back down. However, then it is shaped somewhat like an up side down V....
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