View Single Post
Posts: n/a
Default 02-08-2009, 11:40 AM

Originally Posted by DrJim View Post
It's also possible that the surface normals for the imported object were converted incorrectly. This can be a problem with Biturn in particular.

Not really much you can do in that case - though for simple models you can sometimes fix the problem in the modeling program. Also if you have both .obj and .3ds versions of the model, be sure to try them both.
I iported a raygun model into alice and it has problems with the texture maps
Reply With Quote