
11-10-2011, 12:49 AM
For an experienced 3D artist it'd probably take two hours to make a gun that looks like what it should be. It'd take longer, perhaps a day or three, to make one that was as detailed as the original. It'd take about less than a week to make one that was both low poly and as detailed as the original. Normal maps help that process a lot. Owning said gun helps a lot. This is based on work from hobby developers, who tend to put in more time and detail into the things they make as compared to professionals.
Last edited by Mr Kidnapper; 11-10-2011 at 02:27 AM.
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