View Single Post
Old
DrJim
Guest
 
Status:
Posts: n/a
Default 06-30-2009, 09:19 PM

I suggest you do a search of the forum and also look through the "Share Objects" section. There is a lot of material there addressing your question.

For quick answers - you can either make your own model (Blender will work - personally I prefer Anim8or) or import one from the web - first converting it to .ase format using Biturn.

Also Alice 2.x does not support an articulated model (i.e., one with a skeleton (joints and bones) and a skin. You basically have to break your mesh up into parts and move the parts relative to one another. (You can see this by viewing the Alice models in mesh view.)
   
Reply With Quote