Thread: RP4 Prototype
View Single Post
Old
sfunk
Senior Member
 
sfunk's Avatar
 
Status: Offline
Posts: 1,112
Join Date: Mar 2011
Location: I don't know
Default 04-04-2012, 03:54 PM

Quote:
Originally Posted by x2495iiii View Post
That's a good point.

I'll mess around with the code and see if I can find potential slowdowns.

The weird part is, though, that the lag goes away as soon as the guns are offscreen, meaning if you reload the guns at the same time, the lag goes away while they're reloading, then comes back when they do.

That suggests it's a graphical issue, but I tried substituting glocks for the sigs and it still lagged.

Maybe the problem is a compound issue, and the (relatively) graphically intensive sigs are just making the issue more noticeable.

Thanks for mentioning the different weapons issue. I'll look into it while I'm fixing the lag.
Do the sigs have any sort of underlying data when you converted them? like scene information or some type of bump mapping? that might be the issue for the guns, and nice name switch haha


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
Reply With Quote