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Default 05-15-2011, 05:50 PM

Originally Posted by DensetsuNoKaboom View Post
You just need to make it set the isFirstClass of all the subparts it creates to false.
I'm working on that. The issue is (I don't know if I've said this before) that Gloo works in a different scope to scripting in Alice worlds, so I cant directly modify the properties of objects, I have to access them through a messed up long winded way.

Right now I'm working on a test world that utilises Gloo, but not as its main feature, just so I can see how well it works.


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