Thread: New FPS
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jediaction
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Default 07-25-2010, 12:43 PM

Quote:
Originally Posted by debussybunny563 View Post
I do have a question for anybody out there. How should I implement a weapon switching system, or rather, what kind? Currently I have it so that you only have 2 slots, and must go to a certain place (some stacked crates) if you want to switch those 2 out. I was wondering whether I should make it so that you carry all the weapons and can switch between all of them at any time. I'm not sure about picking up weapons though, too much work for me. If it comes down to it, I could spend a few hours on that, but it's not as fitting for the game situation.
Any other suggestions for a system would also be appreciated.
(poll is at top)
Weapon switching? I made a good example of that.
Attached Files
File Type: a2w Switch Weapons System.a2w (2.37 MB, 10 views)


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