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Default 10-25-2009, 07:10 PM

I suppose I could do the pictures thing, but it'll take the addition of several booleans and dummy objects, since I have to check to make sure what pictures need to be resized in what way so that when the game is unpaused, the pictures go back to normal (incedentally, the pictures aren't pitures at all, they're actually models with no shading so the lightning doesn't affect their color scheme).

The simultaneous death/victory bug could be fixed with the addition of a few checks during the kicking method.

By the way, I never explained the stats of the guns:

-Power means damage it does to the one big one, since all guns can kill normal zombies in one shot
-Speed means firing speed, especially autofire
-Range means how lenient the gun is with aiming

I just thought of a cool way to reward players for beating the game, but it may take awhile, so that'll be version 4. In the meantime, here's the bug-fixed version.
Attached Files
File Type: a2w ResidentPenguin3.1.a2w (7.04 MB, 43 views)

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