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Default 09-29-2009, 11:54 PM

For that setup you'd need either a separate event for each item (click the add event button, then choose when an object is clicked event and change the object to the anvil) or you could use a click check method (add the "when an object is clicked" event, but have it call a method called clickCheck and pass the object under the mouse cursor as a parameter. Then, from inside clickCheck, use if/else ifs to check which item was clicked)

Last edited by x2495iiii; 10-25-2009 at 02:16 AM.
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