Thread: Timer
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GameKid's Avatar
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Posts: 467
Join Date: May 2011
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Default 04-08-2012, 10:01 PM

Well, first, you add a 3D Text that says 300. Then, make a number variable that is 300. Finally, add a method with the following:
If [Your variable here] > 0
[Your 3D Text here] set text [Your countdown over message here]
Wait 1 second
Decrement [Your variable here] by one
3D Text set text [(Your variable here) as a string]
You can find [What] as a string and [Number] > [Number] under world's functions.
You can call the 3D text to change text by dragging the Text node from 3D Text's properties.
If that's too complicated, I can make it for you...

[COLOR=e4eaf2]Your text here[/COLOR]
Come on, you know you want to try it.
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