Thread: Stop infinity!
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Question Related Question - 02-15-2007, 10:01 AM

Let me add a related question about something that keeps puzzling me. If I do set up an event-type "while" such as (please excuse the pseudo code):

While any key is pressed
Begin: Nothing
During: Condition=true
End: Condition=false

when (and how often) is the while condition tested (i.e., how long is it after I release the key before "condition" goes to false)?

It's obviously a fairly rapid thing - but how fast. (In particular, is it for every frame from the graphics card or is there some buffering effect?)
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