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King Gamer(gorit)
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Default True - 02-27-2010, 03:09 PM

Ok, this works great except it only works ith cylinders and circle objects. It is however very simple which I give you props for. I will however continuw with my collision detection engine only because I like to have full control of what is hapening. I did see that you adressed the fact that methods are slower than functions. I will probably add your idea of only checking what is within 5 meters.
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