Quote:
Originally Posted by zero00
The UI looks fine to me. The transparency works fine as well.
The only times when this happened to me was when the computer I used had too little memory or the renderer was set to "JOGL".
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That's why. I have it set to JOGL all the time because the only other renderer is Java3D, which doesn't even support isShowing (everything is always showing in Java3D). I don't have DirectX since I don't use Windows. Everything, except for the transparency, works in JOGL, so I will try Mr. Kidnapper's opacity map suggestion.
EDIT: It didn't work, unfortunately. I really thought it would, but it didn't for some strange reason.