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TauTrumpsPi's Avatar
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Posts: 399
Join Date: Mar 2011
Location: The diamond layer
Default 04-21-2011, 05:52 PM

Make a variable, lets call in #ofHoops


While (#ofHoops)< (The number of hoops you have in your program)
Timer variable increment by 1
Wait one second
Timer set text to Timer Variable as string

and have another method that makes it so when someone goes through a hoop, the #ofHoops variable will increase by 1 (But make the hoop disapear/move away so the user cannot go through it twice.

I have plenty of common sense. I just choose to ignore it.
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