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Sky Warrior - Gradius Style!
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zero00
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Talking Sky Warrior - Gradius Style! - 07-02-2011, 01:21 AM

Update: Sky Warrior Returns is on post 14!
Update: Sky Warrior 2 Beta on this post!
Update: Sky Warrior Multiplayer Test on this post!

I decided to take what i learned from my "Tenkan" project and apply it to Sky Warrior. The results were phenomenal!

1. Now, you can have up to 5 bullets on screen at once! That's 5x as many bullets as before!

2. Not only that, but I made the bullet shooting object independent of the ship! That means I can not only put the bullet object in different worlds, but also put multiple copies of them in the world! (and with great ease) I can now place them around the player's ship Gradius-style!

Here it is! Tell me what you think!
Attached Files
File Type: a2w attemplate_III.a2w (6.75 MB, 137 views)


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389

Last edited by zero00; 08-27-2011 at 01:44 PM.
   
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