Thread: ISpy
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Jones989
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Posts: 61
Join Date: Jun 2011
Post 06-13-2011, 07:35 PM

I made it so that instead of just getting the lunchbox to get to the second level,
you need all the items to move on. Also i fixed your "Candy Cane" problem. I didn't add any items, but I think I at least got you a step further in your ISpy thing. To fix your problem, you needed to make it differently. you put, "If revolver.opacity == 0, then do together...". it needed to be If revolver.opacity == 0, then if moneybag.opacity..." and do that untill the last item then
put the do together prize thing.

If you didnt understand that, look at it this way:
- Loop = infinity times
- Wait 2 seconds
- If Revolver.Opacity == 0 which goes inside of loop
-If moneybag.Opacity == 0 which goes inside of revolver
-If compass.Opacity == 0 which goes inside of moneybag
- If combolock.Opacity == 0 which goes inside of compass
-Do together which goes inside of comboLock
candyCane1 set opacity to 1 (100%)
candyCane1 play sound world.gong (0.05.585) (Both go inside Do together)

If you still don't understand, look at the example I made for you on the attached file and you will understand.


Cheers

Jones989
Attached Files
File Type: a2w ISpyExample.a2w (732.0 KB, 3 views)

Last edited by Jones989; 06-13-2011 at 08:25 PM.
   
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