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Invisible Bullets
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TauTrumpsPi's Avatar
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Posts: 399
Join Date: Mar 2011
Location: The diamond layer
Talking Invisible Bullets - 12-14-2011, 01:52 PM

What I would do is make a variable called Counter, the increase it by 1 every time a bullet is fired. After that, make a bunch of if/else statements to see which number counter is at, and under those if/else statements set the proper bullet to isShowing == false.

I have plenty of common sense. I just choose to ignore it.
-Calvin and Hobbes

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