Thread: Hand Guns
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Default 01-08-2012, 09:55 PM


I like the weapon selection, and the mechanics seem promising. The concept of invisible weapons is interesting too. Are they mime guns? Are the zombies just hallucinations and his weapons are him fighting to gain his sanity back? The possibilities are many and varied.

I do have a problem with the actual bullet collision. It only seemed to work when I was very close to the zombie. Also, most weapons are weaker than they should be. The shotgun should be a one-hit kill with short range, low ammo, and slow reload. The minigun should be extremely fast and powerful, but slow to start and reload (and maybe so heavy that the character can't run or jump). These are the conventions that people expect when playing FPS games.

In short, a very nice piece of work. Good job so far.
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Last edited by x2495iiii; 01-28-2012 at 01:00 PM.
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