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Texture Mapping for Alice "simple" shapes
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Default Texture Mapping for Alice "simple" shapes - 04-28-2008, 09:45 AM

Like virtually all of the Alice objects, the shapes seem to have been designed by different people and without a generally agreed on standard for texture (UV) mapping. Good for variety and evaluating different approachs - but a problem with simple things like this.

While the shapes in general map at about 512 pixels per meter, there are many exceptions, including the cube. For that particular shape, I recommend just using the box, which does map OK.

If you are going to do a lot of this, I recommend making a set of your own shapes with the texture mappings you want and importing them into Alice. There are instructions elsewhere in the forum and some simple shapes for import at .
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