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Articulated models
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Default Articulated models - 06-16-2008, 12:20 PM

Alice has no "bones" with inverse kinematics so if that is what 3ddrew meant by "articulated models" then no, it cannot be done.

However, if the pivot points are placed in the correct spots of the mesh objects and they are put in a parented hierarchy then the model will be as "articulated" as any other Alice model.

Just to clear up the point of my previous post (it really belongs in the thread you linked to): Maya can be used just as effectively (with a few extra steps) to create Alice models as 3ds Max.
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Last edited by jedavis; 05-11-2011 at 05:52 AM.
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