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Default 12-21-2010, 07:44 PM

Well, I gave it the old college try, but it's a no go for all of the models. The macross models are too complex, aren't properly textured, and don't import well into Blender or Alice. The Veritech fighters aren't properly textured either, but they are simple enough to be converted in their basic form, although for some inexplicable reason they don't export properly when I try to merge them into one model then cut them into subparts. Either my lappy isn't powerful enough to handle these models, or they were made improperly. Both are good possibilities.

Bottom line: best I can get you is some shiny, whole models with no properly movable subparts. You might be able to use them for pictures, props, or for destruction animations (they're divided into pieces that could conceivably be moved around in such a way as to simulate an explosion). It won't be anything like the samus model though.
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File Type: a2w GundamStuff.a2w (3.16 MB, 6 views)

Last edited by x2495iiii; 12-21-2010 at 07:51 PM.
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