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Default 01-08-2010, 11:21 PM

I would suggest making it so that the dors move with the speed of the planes.

Like let's say you have a circle in the corner, psuedo code would be something like:

The dots move at 1/1000th the speed of the jets in the direction of the jets from the point of view of your plane.

Also, a fighterplane game was my first, it was awesome, relatively of course.

Very laggy, very hard, and would for some reason say that you won if you lost... There is no finished product yet, I spontaneosly work on it.

Also, how did you make the AI? I said

if the player is in front of the enemy, the enemy shoots
Else the enemy turns toward the player.
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