evolsoulx Guest   Status: Posts: n/a Exact Radius? - 11-30-2006, 03:38 PM I hate to register and ask a question right away, however this problem is beginning to annoy me quite a lot, so i figured i might as well. I'm trying to add spheres to my world, however I am trying to keep a ratio to each of them, and was wondering is there any way to either give a sphere that is added to the world an EXACT radius value. I've looked through the generic stuff, but i can't seem to find anything i need. Any help would be great. Thanks again, i've read through a lot of what you guys have said and gotten tips and tricks from you guys, but something this simple, i must be missing something.
 DrJim Guest   Status: Posts: n/a Answer based on quick tests. - 11-30-2006, 05:45 PM Just did a few tries - it seems a high poly sphere always starts with a radius of one meter so a simple resize should set the radius to whatever you want. For an arbitriary diameter sphere, you can find the current diameter by setting a parameter to the sphere's width and then resize by a factor equal to the new diameter/current diameter. That seems to be accurate to within the last digit printed out.
evolsoulx
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12-01-2006, 07:23 AM

Quote:
 Originally Posted by DrJim Just did a few tries - it seems a high poly sphere always starts with a radius of one meter so a simple resize should set the radius to whatever you want. For an arbitrary diameter sphere, you can find the current diameter by setting a parameter to the sphere's width and then resize by a factor equal to the new diameter/current diameter. That seems to be accurate to within the last digit printed out.

I found that technique literally 5 minutes after i posted this .