
02-18-2007, 08:15 PM
There are two ways that I can think of to program objects to walk:
-- one is to manipulate the object into poses for the different parts of walking, then move the character while cycling through the poses.
-- the second is to create code to move the subparts of the object in question, such as a person object's legs.
Attached is a world with a primitive routine to make a squad of soldiers march, using the code-based method. Alice 3 characters should have better higher-level behaviors, like walking.
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