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Missile code?
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Killerzeron
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Default Missile code? - 01-06-2015, 12:05 AM

EDIT: Now i made up a missile code...but for now, i got a new doubt. It's below on my plans.

now i know that i need a list if i want my missile to hit the tgt.


Plans:

1) Now what i am gonna do is add a circle , which will act as a range. all missiles will be like a homing missile (just making it a easy flight sim version) so you dont have to wait for a lock on and launch the missile. Now what i need is....the confusion with my if/else. Suppose that i put in all my missiles as a list, so if any of the world's object are in this missile, then the missile can turn and hit the object that was in it's circle. I am confused, i tried using the if () is within () of object then....
Does anyone know how to do this?? i am just so confused....


2) help on this:

i just need some help actually, on the speed one, not using the spacebar for speed, but using the ctrl to move at a constant speed, so what i need help at is that i just want that when i hit the ctrl button the plane moves at the constant speed,but when i hit it again it stops moving.

3)

Last edited by Killerzeron; 01-15-2015 at 10:07 PM.
   
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Model
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RavenOfCode
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Default Model - 01-06-2015, 12:02 PM

Could you give me the model your working with?

I'm sure I could help you out with it.


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Killerzeron
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Default 01-06-2015, 10:50 PM

Quote:
Originally Posted by RavenOfCode View Post
Could you give me the model your working with?

I'm sure I could help you out with it.
hello raven,

Model: MiG-29 (object pack one from here on the forums...)

i firstly apologize that i didnt say what i was working on. what i am currently doing is a flight simulator. while i just get bored so i thought of making a small mini game... which i usually play on my laptop whenever bored at home.

So do you know how to make a missile go behind u? like how real missiles work?

thanks,

i will upload the files later since i am a bit busy now...my apologies.
   
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Here you go
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RavenOfCode
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Default Here you go - 01-07-2015, 04:32 PM

Here is some code on what I think you needed, if you need more or didn't like this I would be glad to do another for you, and I would make it more realistic. Also if you do need more posting a link to a video of what you want would be helpful

Hope this helps,
RavenOfCode
Attached Files
File Type: a2w Missle TEST.a2w (1.17 MB, 9 views)


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Killerzeron
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Default 01-07-2015, 10:08 PM

hi there raven,

your code was awesome and i loved it. however if i waant the other missiles to work like that, should i just change the object and pase the code so the other missiles will work like the same in the MiG??

thanks,

Zeron

Last edited by Killerzeron; 01-07-2015 at 10:26 PM. Reason: few doubts added
   
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Yep
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RavenOfCode
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Default Yep - 01-07-2015, 10:12 PM

Yes you will need to add other objects and copy/paste the code (via click boards) into another method. And you will need to 'make' the missile aka copy the missileSmoke object and put it behind a new missle.
Best of luck with your game I hope to try it out.


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http://www.alice.org/community/showthread.php?t=10738&highlight=game
   
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