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DickBaldwin
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Default 02-13-2008, 01:09 PM

[quote=John_Clark;4622]
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Originally Posted by DickBaldwin View Post
I'm sorry about that but at the time I didn't have a working paint program to draw a straight line in and I didn't have alot of time to make the program before my next class so I subbed a box in for the line. So the box is "technicly" the straight line.
I must be running the wrong program. I don't see a box. All I see is a man whose left arm has been ripped off and moved away from the body. The upper arm (blue) stays put while the lower arm and hand move around.

Is that the correct program?

Dick Baldwin
Free Alice tutorials: http://www.dickbaldwin.com/tocalice.htm
Free programming tutorials: http://www.dickbaldwin.com/toc.htm
   
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John_Clark
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Default 02-14-2008, 11:22 AM

[QUOTE=DickBaldwin;4624]
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Originally Posted by John_Clark View Post

I must be running the wrong program. I don't see a box. All I see is a man whose left arm has been ripped off and moved away from the body. The upper arm (blue) stays put while the lower arm and hand move around.

Is that the correct program?
I'm sorry that actually is the right program but I was thinking of something else when I said that the middle part of the arm is the "straight line" and the hand and elbow are the balls that the arm is supost to pivot on. I'm really sorry for the mess up.

Last edited by John_Clark; 02-14-2008 at 11:28 AM. Reason: Small messup
   
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DickBaldwin
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Default 02-14-2008, 11:54 AM

[quote=John_Clark;4639]
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Originally Posted by DickBaldwin View Post
I'm sorry that actually is the right program but I was thinking of something else when I said that the middle part of the arm is the "straight line" and the hand and elbow are the balls that the arm is supost to pivot on. I'm really sorry for the mess up.
If you figure out how to draw a line with any position, any length, any orientation, and any color and with a constant thickness regardless of the position, length, and orientation, I would like to hear about it. I'm afraid that drawing string art using an amputated arm wouldn't be very satisfactory.

Thanks,
Dick Baldwin
Free Alice tutorials: http://www.dickbaldwin.com/tocalice.htm
Free programming tutorials: http://www.dickbaldwin.com/toc.htm
   
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John_Clark
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Default 02-15-2008, 11:18 AM

Yea... but like I said it was only ment to be a demo to show what I ment although if I do find another way I will tell you.
   
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DrJim
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Default 02-15-2008, 03:01 PM

For a line, you could try the cylinder from http://www.alice.org/community/showt...light=cylinder
(the cylinder in shapes is a bit short to work well) and then just orient, move and resize it in one direction as needed – quick example attached. An added move by half it’s length in one direction would be needed to make the “line” end on the “point” – and of course multiple line segments and points would be needed at the start.

A lot of work to get 3D - but it should be possible. You could also do curves much the same way with multiple torus segments.
Attached Files
File Type: a2w Point & Line.a2w (192.7 KB, 353 views)
   
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DickBaldwin
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Default 02-15-2008, 06:03 PM

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Originally Posted by DrJim View Post
For a line, you could try the cylinder from http://www.alice.org/community/showt...light=cylinder
(the cylinder in shapes is a bit short to work well) and then just orient, move and resize it in one direction as needed – quick example attached. An added move by half it’s length in one direction would be needed to make the “line” end on the “point” – and of course multiple line segments and points would be needed at the start.

A lot of work to get 3D - but it should be possible. You could also do curves much the same way with multiple torus segments.
Thanks DrJim,
That might do the trick.

Dick Baldwin
Free Alice tutorials: http://www.dickbaldwin.com/tocalice.htm
Free programming tutorials: http://www.dickbaldwin.com/toc.htm
   
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TigerWon
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Angry go to - 02-15-2008, 07:53 PM

go to this website:
http://www.dickbaldwin.com/tocalice.htm

ya c doesnt it tick you off ya exactly tell me what i want to know, dont want to look it up, or else i would have.
   
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DickBaldwin
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Default 02-16-2008, 12:17 AM

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go to this website:
http://www.dickbaldwin.com/tocalice.htm

ya c doesnt it tick you off ya exactly tell me what i want to know, dont want to look it up, or else i would have.
Unfortunately, there is no information on that web site (or any other web site that I am aware of) regarding the drawing of straight lines with Alice 2.0. If the information was there, I wouldn't have needed to ask.

Dick Baldwin
Free Alice tutorials: http://www.dickbaldwin.com/tocalice.htm
Free programming tutorials: http://www.dickbaldwin.com/toc.htm
   
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John_Clark
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Default 02-19-2008, 11:19 AM

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Originally Posted by DickBaldwin View Post
Unfortunately, there is no information on that web site (or any other web site that I am aware of) regarding the drawing of straight lines with Alice 2.0. If the information was there, I wouldn't have needed to ask.

Dick Baldwin
Free Alice tutorials: http://www.dickbaldwin.com/tocalice.htm
Free programming tutorials: http://www.dickbaldwin.com/toc.htm
Also didn't you write thosse tutorials yourself anyways?
   
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DickBaldwin
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Default 02-19-2008, 11:58 AM

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Originally Posted by John_Clark View Post
Also didn't you write thosse tutorials yourself anyways?
Sure I did, which is why I am certain that they don't explain what I need to know to do 3D string art in Alice. I don't know of a good way to draw a straight line in Alice 2.0. That is why I asked for suggestions from others in the first place.

Dick Baldwin
Free Alice tutorials: http://www.dickbaldwin.com/tocalice.htm
Free programming tutorials: http://www.dickbaldwin.com/toc.htm

Last edited by DickBaldwin; 02-19-2008 at 12:03 PM.
   
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