Quote:
Originally Posted by MrMoke
My first method executes once. In it there is a but single call to crashBurn.
crashBurn contains an object list peopleObjects that is never referenced, but instead uses a global list.
The method is only executed once, and never used again.
You might want to revisit the original program that you copied this from.
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I did get the crashBurn to work, but I can't get the end when person is hit to work, can't get the game to stop at 0:00 either.